Classroom Technology
Herbert J. Bernstein (
yaya@dowling.edu
)
Introduction to Classroom Technology
The use of technology for instruction has a very long history. The very
idea of a gathering place for teaching is a use of technology. The
uses of speech, writing, books, libraries of books, artificial
illumination, desk, chairs, chalk boards, public address systems,
slide projectors, overhead projectors, and computers have all had
an impact both on how teaching is done and on what can be taught.
We review some of the major topics of current interest in
incorporating technology with instruction, but the reader
must keep in mind that the only constant is change.
What is technology?
The systematic application of science to human activities;
engineering. (see www.webster-dictionary.org/definition/technology
What is education?
The imparting of knowledge, or the acquisition of knowledge (self-education)
The role of technology in education
Allows information to be shifted in space (books, video-conferencing, ...)
Allows information to be shifted in time (books, email, drill programs, the web, ...)
Allows multiple copies of information to be generated (books, copiers, web pages, ...)
Allows new information to be derived from existimg information (databases, web searches, concordance programs, ...)
Help records to be managed
Helps in assessment
Learning to work with technology is itself a useful skill
Interaction with Pedagogical Models
Directed Approach
Essential in secondary and higher education
Teacher teaches student
Emphasis on individual student-teacher interaction
Content oriented (learn the subject matter)
Teacher assesses student subgoal by subgoal
Technology can assist with
Linear books (paper and on-line), study guides (paper on on-line)
Visual aides for lectures
Generation and evaluation of assessment materials
Automated drills, behavior modification
Virtual environments and simulations
Student-teacher communications and record keeping
Constructivist Approach
Common in elementary education
Teacher creates an evironment, guides the process
Students teach themselves
Process oriented (learn how to learn)
Emphasis on group activities
Teacher assesses overall performance
Technology can assist with
Programmed books (paper and on-line), study guides (paper on on-line)
Visual aides for subject exploration
Automated subject exploration
Virtual environments and simulations
Student-teacher communications and record keeping
Establishing group environments, student-student communications
Common Technological Tools
Books
Chalk boards and white boards
Models
Sample systems (aquaria, ant farms, etc.)
Experimental equipment (chem/bio/physics labs ...)
Projectors
Public Address systems
Video conferencing
Computer-Aided Instruction
Drill
Programmed learning
Expert systems
Reference materials
On-line books
Book readers
The web
Modelling and simulation software
Updated 29 Sep 2004.
yaya@dowling.edu